10M+
Events processed
<50ms
Ingestion latency
99.9%
Uptime SLA
5min
Setup time
Features
Automatic session lifecycle tracking with duration, engagement, and retention metrics out of the box.
Real-time frame rate distribution across devices. Catch performance regressions before your players do.
OS, device model, CPU, GPU, RAM — understand your player base at a glance.
Track purchases, deaths, level completions. Define the schema, we handle the scale.
Chainable query DSL designed for game analytics. Powerful, readable, fast.
Build custom dashboards with drag-and-drop panels. Import, export, share with your team.
How it works
Add a few lines of code to your game. Send events via REST API — works with any engine.
fetch("https://api.teliqos.com/v1/events", {
method: "POST",
headers: { "X-API-Key": "mq_..." },
body: JSON.stringify({
event_name: "player_death",
player_id: "p-42",
nums: { damage: 150 }
})
})Write powerful analytics queries with our chainable DSL. No SQL needed.
events('player_death')
.groupBy('strs.weapon')
.count()
.last('7d')
.limit(10)Build dashboards, spot trends, and make data-driven decisions that improve your game.
DAU
14.3k
Retention
42%
ARPU
$1.20
Why Teliqos
Other platforms give you dashboards. We give you the power to ask any question about your game.
Start at $39/mo — not $299. Pay per CCU, scale without surprise bills.
Write custom analytics queries with our chainable DSL. No other game analytics tool offers this.
Built on ClickHouse. Export anytime. Self-host with Enterprise. No vendor lock-in.
REST API. Unity, Unreal, Godot, custom — if it can make HTTP calls, it works.
Join the waitlist and be first to get access.